Ph.D. Computer Science; Missouri University of Science and Technology, 2015
B.S. Computer Science; Missouri University of Science and Technology, 2010
B.S. Physics; Missouri University of Science and Technology, 2010
Courses Taught
Data Structures
Operating Systems
Survey of Algorithms
Foundations of Game Development
Big Data
Web Mining
Machine Learning
Secure Systems Administration
Secure Programming
Applied Cryptography
Special Projects: Analysis of Algorithms
Developing Web Apps and Services
Advanced Topics in Database Systems
Graduate Directed Projects
Web Mining and Applied Natural Language Processing
Streaming Data
Scientific Computing
University Seminar
Academic Interests
Qualitative Spatial Reasoning
Programming Languages and Compilers
HPC
Computer Science Education
Graph Theory
Visual Languages
Scholarly Activity
Publications
Nathan W. Eloe and Trevor C. Meyer. “Indicators in Super Mario Maker 2: Evolution and “Oral” Tradition in Visual Languages”. In: Proceedings of the 28th International Conference on Visualization and Visual Languages (DMSVIVA 2022). KSIR Virtual Conference Center, USA, June 2022, pp. 38–44.
Nathan W. Eloe and Trevor C. Meyer. “Indicators in Super Mario Maker 2: Evolution and “Oral” Tradition in Visual Languages”. In: Journal of Visual Languages and Computing (JVLC) (2022). Invited Paper, In Preparation.
Nathan W. Eloe. “Teach like a Git: Streamlining Assignment Administration and Enforcing Good Habits with Professional Tools and Software Development Practices”. In: Comput. Sci. Coll. 36.6 (Apr. 2021), pp. 27–36. issn: 1937-4771.
Nathan Eloe and Charles Hoot. “Accommodating Shortened Term Lengths in a Capstone Course using Minimally Viable Prototypes”. In: 2020 IEEE Frontiers in Education Conference (FIE). 2020, pp. 1–8. doi: 1109/FIE44824.2020.9273821.
Isam A. Alobaidi, Jennifer L. Leopold, Ali A. Allami, et al. “Predictive analysis of real-time strategy games: A graph mining approach”. In: WIREs Data Mining and Knowledge Discovery n/a.n/a (). e1398. doi: https://doi.org/10.1002/widm.1398. eprint: https://onlinelibrary.wiley.com/doi/pdf/10.1002/widm.1398. url: https://onlinelibrary. wiley.com/doi/abs/10.1002/widm.1398.
Isam A. Alobaidi, Jennifer L. Leopold, and Nathan W. Eloe. “Predictive Analysis of Real-Time Strategy Games Using Discriminative Subgraph Mining”. In: Proceedings of the 19th Industrial Conference on Data Mining (ICDM). 2018 acceptance rate: 19.8%. New York, NY, July 2019.
Armita Abedijaberi, Nathan Eloe, and Jennifer Leopold. “Interactive Visualization of Robustness Enhancement in Scale-Free Networks Against Cascading Failures”. In: Journal of Network and Computer Applications (JNCA) (2018). Submitted Oct. 2018,In Review.
Jennifer L. Leopold, Nathan W. Eloe, Jeff Gould, et al. “A Visual Debugging Aid Based on Discriminative Graph Mining”. In: Journal of Visual Languages and Sentient Systems (VLSS) 4 (2018). pp. 29–34.
Jennifer L Leopold, Nathan W. Eloe, and Patrick Taylor. “BugHint: A Visual Debugger Based on Graph Mining”. In: Proceedings of the 24th International Conference on Visualization and Visual Languages (DMSVIVA 2018). San Francisco, CA, USA, June 2018, pp. 109–118.
Armita Abedijaberi, Nathan Eloe, and Jennifer Leopold. “Interactive Visualization of Robustness Enhancement in Scale-Free Networks with Limited Edge Addition(RENEA)”. In: Proceedings of the 23rd International Conference on Distributed Multimedia Systems, Visual Languages, and Sentient Systems (DMSVLSS 2017). Pittsburgh, PA, USA, July 2017, pp. 34–42.
Nathan Eloe. “Gitsubmit and VeCVL: Integrating Version Control in Introductory Computer Science Education”. In: Proceedings of the 23rd International Conference on Distributed Multimedia Systems, Visual Languages, and Sentient Systems (DMSVLSS 2017). Pittsburgh, PA, USA, July 2017, pp. 1–7.
Nathan Eloe, Denise Case, and Jennifer Leopold. “VeCVL: A Visual Language for Version Control”. In: Proceedings of the 22nd International Conference on Distributed Multimedia Systems (DMS 2016) and Workshop on Visual Languages and Computing (VLC 2016). Salerno, Italy, Oct. 2016, pp. 105–111.
Denise Case, Nathan Eloe, and Jennifer Leopold. “Scaffolding Version Control into the Computer Science Curriculum”. In: Proceedings of the 22nd International Conference on Distributed Multimedia Systems (DMS 2016) and Workshop on Distance Education Technology(DET 2016). Salerno, Italy, Oct. 2016, pp. 175–183.
Jennifer Leopold, Nathan Eloe, and Chaman Sabharwal. “VisCFSM: Visual, Constraint-Based, Frequent Subgraph Mining”. In: Proceedings of the 22nd International Conference on Distributed Multimedia Systems (DMS 2016). Best Paper Award, Salerno, Italy, Oct. 2016, pp. 105–111.
Nathan Eloe and Jennifer Leopold. “PhysQSR: Improving Reasoning in Three Dimensions and Time with Image Processing and Physics”. In: Proceedings of the 21st International Conference on Distributed Multimedia Systems (DMS 2015). Vancouver, Canada, Sept. 2015, pp. 250–256.